Working prototype

Grow lion’s mane
in near silence.

The Sh-Room Solo fits on a kitchen counter and runs quieter than a library.

Your plan

Sample answers: Easiest possible · Plug & play

Illustrative example

Where will it live?

Sample cycles through the rooms. Tap one to stop.

Lion's Mane

Hericium erinaceus

Fruiting window vs your room

45–90°F

Lion's Mane fruits 60–70°FYour room 55–62°F

Good match

Lion's Mane fruits at 60–70°F, which suits your room as it is.

It heats. It does not cool. Some species need a cooler room. The site tells you which.

Open this plan →

Rules, not AI. It runs in this browser; your answers are not sent anywhere.

Design target
<18 dBDesign targetQuieter than a library
Setup target
2 minSetup targetDrop in the bag, plug in.
Typical grow
~25 daysTypical growBag to first harvest

No card, nothing charged. Rewards and pricing are not set; nothing is for sale until the Kickstarter launches.

78% recycled materials, reusable rather than single-use

Illustration of the Sh-Room prototype on a kitchen counter with mushrooms growing insidePrototype render
Silence meter

Design target: under 18 dB. Prototype.

Sh-Room in 15 seconds

Press play. No sound unless you turn it on.

Text version:
  1. Most grow kits hum all night. Then they are thrown out after a grow or two.
  2. A quiet chamber for the counter. It holds warmth and humidity. Design target: under 18 dB.
  3. It heats. It does not cool. Some species need a cooler room. The site tells you which.
  4. Plan your first grow. Three questions: your room, your species, your refill. Start the plan
  5. Sh-Room. A quiet mushroom chamber for your counter. A prototype; the Kickstarter has not launched. sh-room.com
What it is designed to do

Warm, humid and quiet.
Not a refrigerator.

Growing mushrooms is mostly a temperature and humidity problem: warm to colonize, cooler to fruit for many species. The Sh-Room is a working prototype built to take care of the warm, humid part quietly on a kitchen counter. It uses a standard grow bag, and it is repairable by design, with no sealed pods.

A prototype, not a product in production. A version that also cools is an idea, not built. We would rather name what each thing does than show you a spec it cannot hit.

Bag to plate in 25 days

Watch a grow, day by day.

Drag the slider to scrub through a full cycle — from the day you plug in to the day you harvest. No green thumb required.

Day 0
Inoculation
Plug inHarvest · day 25

What's happening

Day 0. You drop a colonized grow bag into the chamber and plug it in. The prototype is designed to hold it warm, at about 75°F.

Your job: Two-minute setup. Then leave it alone.

Join the waitlist →

25 days, day by day

  1. Inoculation
    Day 0–1
  2. Colonization
    Day 1–14
  3. Pinning
    Day 14–18
  4. Fruiting
    Day 18–25
  5. Harvest
    Day 25
Planned, not built yet

The Sh-Room Ecosystem.

A mushroom isn't a solo organism. It's a network. This is the community we want to build around the Sh-Room. None of it is running yet; the unit is still a prototype.

Grow
Drop in a bag,
harvest in 25 days
Share
Clean, log,
pass to neighbor
Multiply
Chapters grow,
the network compounds
50+
wash cycles per liner (target)
78%
recycled materials (target)
100%
repairable parts (target)
Reusable
built for many grows (target)

Harvest Circle

Share the unit, not the cost

Planned: grow a cycle, sanitize, pass the unit to a neighbor, with a maintenance log, a clean-cycle protocol and a handoff checklist. Not running yet.

Spore Library

Community culture bank

Planned: a neighborhood library of gourmet cultures such as blue oyster, lion's mane and shiitake. Borrow one, grow it, return a culture from your healthiest flush. Not running yet.

Local Chapters

City by city, block by block

Planned to start in Boulder, CO: local groups that run their own Harvest Circles, culture library and monthly grow meetups. No chapters exist yet.

Grow Journals

Photos, data, and stories

Planned: share photos and notes from each grow and compare colonization speeds across species.

Harvest Exchange

Gift fresh, never sell

Planned: a place to gift surplus harvests to neighbors, labelled with species, harvest date and storage notes. Gifting only; no money changes hands. Not built yet.

Species Database

Community growing guides

Today: our own grow profiles on the Strains page (temperature, humidity, days to fruit, flavor). Planned: add growers' results once there are growers.

Tool Library Partners

Check out a Sh-Room like a book

Planned: ask tool libraries and makerspaces to lend Sh-Room units for a 30-day grow cycle. No library partnerships exist yet.

Impact Dashboard

Track what we grow together

Planned: a shared tally of food grown at home and packaging avoided, built from harvests growers choose to log. Not built yet.

The Mission

Rid the world of single use.

Single-use bottles. Single-use kits that end up in the trash after one cycle. Single-use products designed to be replaced. The Sh-Room is designed to be reused: the substrate refills, and the liner is designed to wash 50+ times. One unit, many grows.

Join the waitlist. We'll write when the Kickstarter launches.

From concept to reality

We got tired of noisy,
single-use grow kits.

Every home mushroom kit we tried made the same three compromises: it hummed like an appliance, it fell apart after a grow or two, and it cost more than the mushrooms it produced. So we built the one we wanted — quiet enough to forget it's there, made of parts you can replace yourself, and cheap to run for years.

Sh-Room is a small team, not a factory with a logo. We're not trying to sell you a subscription or a proprietary pod. We're trying to put a living thing on your counter and get out of the way.

How we're building this

Radically honest, including about the AI.

This entire website was designed and built by AI, working with our team. We think that's worth saying out loud rather than hiding — it's how a small team ships something this considered. Where you see a rendered concept image, it's labeled as one; the physical Sh-Room is a real prototype, and every backer update will carry real photos and real manufacturing progress, not renders dressed up as product shots.

The deal is simple: we tell you what's finished, what's in progress, and what could go wrong — before you back it, and every week after.

Before you back anything

The internet is full of near-identical “smart” gadget campaigns. Here’s how to tell us apart.

You should be skeptical of any first-time Kickstarter. So instead of asking you to trust us, here’s exactly how we’re built differently — each one you can go check yourself.

And honestly — don’t back us if:

  • You just want cheap mushrooms. Buy them at the store — growing costs about the same. You do this for freshness and species you can’t buy, not to save money.
  • You want zero attention. The Sh-Room is built to hold conditions, but a grow still wants you to look at it and harvest on time. That’s the point of it.
  • You need to refrigerate a warm room today. The prototype heats; a version that also cools is an idea, not built. Check what fits your kitchen.

If none of that scared you off, you’re exactly who we built it for.

Frequently asked questions.

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